BPM Reverb Calculator

Convert beats per minute (BPM) to reverb time (RT60) for audio mixing and mastering

Input Parameters

Calculation Results

Reverb Time (RT60) Results

Room RT60:

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Bass RT60:

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Treble RT60:

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Calculation Formula

RT60 = 0.161 × (S × c) / (A × 10-3)

Where:
RT60 = Reverb time in seconds
S = Room volume in m³
c = Speed of sound (343 m/s)
A = Absorption coefficient (depends on room materials and type)

BPM Reverb Calculator Calculator Usage Guide

Learn how to use the BPM Reverb Calculator and its working principles for audio mixing

How to Use This Calculator

  1. Enter the BPM (Beats Per Minute) of your music or project
  2. Input the volume of your mixing room in cubic meters (m³)
  3. Select the type of room you're working with
  4. Click the "Calculate" button to see the estimated RT60 values

Understanding the Results

The calculator provides three important reverb time measurements:

  • Room RT60: The overall reverb time of your room
  • Bass RT60: How reverb behaves at lower frequencies
  • Treble RT60: How reverb behaves at higher frequencies

Working Principle

This calculator uses a simplified version of the RT60 formula (Reverb Time at 60 dB decay): RT60 = 0.161 × (S × c) / (A × 10-3)

Where:

  • S is the room volume in cubic meters
  • c is the speed of sound (approximately 343 m/s)
  • A is the total absorption in the room (measured in meters of equivalent absorption)

Practical Applications

These calculations help you understand how your room's acoustics will affect audio mixing. For example:

  • A room with a long RT60 (high reverb) might make your mix sound muddy
  • A room with a short RT60 might make your mix sound dry and thin
  • The optimal RT60 varies by genre (e.g., rock might need less reverb than jazz)